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SRM University Previous Year Question Papers Download |

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Re: SRM University Previous Year Question Papers Download
The previous year question paper of B Tech Computer Graphics subject offered by Department of Computer Science & Engineering of SRM University is as follows: UNIT-IPART-A 1. What are the types of computer graphics ? 2. Why CRT is called as refresh CRT ? 3. Define persistence in CRT . 4. Define aspect ratio. 5. Define resolution. 6. What is bit map and pix map . 7. What is horizontal and vertical retrace. 8. What is display processor ? 9. What is scan conversion ? 10. What are the techniques used to produce color displays with CRT ? 11. Write short notes on beam-penetration method ? 12. Write short notes on shadow mask method ? 13. Write the operation of LCD . 14. Write the components used in virtual reality system. 15. What are the geometric transformations ? 16. What is scaling ? 17. What is rotation ? 18. What is translation ? 19. What is shear ? 20. What is reflection ? 21. What is meant by composite transformation ? 22. Write the steps to achive general pivot point rotation with graphics package. 23. What is the need of fixed point scaling ? 24. Write the steps to general fixed point scaling . 25. Prove that multiplication of transformation matrices for two successive rotation is commutative. 26. Prove that multiplication of transformation matrices for two successive translation is commutative. 27. Prove that multiplication of transformation matrices for two successive scaling is commutative. 28. Draw the general 3D transformation pipeline. 29. Write the basic projection methods ? 30. What is parallel projection ? 31. What is perspective projection ? 32. What are the advantages of parallel projection ? 33. What is projection reference point ? 34. What is depth queing ? 35. Translate polygon with co-ordinates A(2,5) ,B(7,10),C(10,2) by 3 units in X direction & 4 units in Y direction. 36. Translate the square A(5,5),B(5,5),C(5,15),D(15,15) by 2 units in a X direction & 3 units in Y direction. 37. Translate A(15,10),B(10,5),C(20,5) by 1 unit in X direction and 3 units in Y direction. 38. A point (4,3) in rotated counter clockwise by an angle of 45. Find the rotation matrix & resultant point. PART-B1. Explain the operation of CRT. 2. Explain the raster scan. 3. Explain the random scan. 4. What are 2D transformations ? Explain each. 5. What are 3D transformations ? Explain each. 6. Explain the general 3D rotations for the following cases 1. Rotation axis is parallel to one of coordinate axis. 2. Rotation axis is not parallel to one of coordinate axis With their transformation matrices. 7. Explain the following: 1. 2D and 3D shear 2. 2D and 3D reflection 8. Explain the following: 1. Touch screen 2. 3d viewing devices 3. LCD UNIT-IIPART-A 1. What is DDA line drawing ? What are the condition involved in DDA line algorithm ? 2. How to generate circle by using polar co-ordinates ? 3. What is polygon filling ? What are different techniques available to fill polygon ? 4. What is meant by seed fill algorithm ? What are the types of seed fill ? 5. Write the boundary fill algorithm with 4 connected region . 6. Write the boundary fill algorithm with 8 connected region . 7. Write the flood fill algorithm with 4 connected region . 8. Write the flood fill algorithm with 8 connected region . 9. What are the disadvantage of seed fill algorithm ? 10. What is the use of flood fill algorithm ? 11. What is meant by clipping ? write the types of primitive clipping. 12. Mention the conditions to display a point. 13. What is region code in cohen-sutherland line clipping algorithm ? 14. What are the disadvantages of cohen-sutherland line clipping algorithm ? 15. Write the condition to clip a line in NLN line clipping algorithm . 16. Explain curve clipping procedures. 17. Write the techniques used for text clipping . 18. What is meant by exterior clipping. Write their uses. 19. Write about parallelogram rule. 20. Define affine space 21. What is evaluation of plan in affine space? 22. What is linearly dependent? 23. Define orthogonal basis 24. Define Eigen values and Eigen vector. 25. Write a formula for finding a root of any function using Newton Raphson method. 26. Define vector space. 27. Define linear subspace. 28. Write any two property of dot product. 29. Write the angle between vectors V and W. 30. What is the length of the vector? Find the normalized vector
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